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Final fantasy 8 mods nexus
Final fantasy 8 mods nexus






final fantasy 8 mods nexus

You will continue to have to do something in the game to Enable some options like the Steal All Items, you have to be in battle and Steal once. I don't have time to test everything, but most things appear to work. I think I have something working for Moguri Mod version 8.0.1.

final fantasy 8 mods nexus

I found some issues with Item Ability Editor not getting the right pointer, so I think I fixed that in this update.

final fantasy 8 mods nexus

Damage Modifier is now fixed in this version. I had a few bugs in the first script I posted. Pointers to Gil, Trance Bars for some characters, Time Played In SecondsĬharacter Editor, Party Member Editor, Item Editor, Item Ability Editor God Mode, One Hit Kill, Enemy Damage Multiplier, Hero Damage Multiplier, HeroCannotDie,SetEnemyHPLowOneHit (For Blue Learning)Īlways Able To Call Chocobo On World Map (Use Gyshal Greens)įrog Options (Frogs Caught Pointer and Frogs Remaining Pointer)Ĭhocobo Options & Pointers (Chocobo Modifier, Points, Beak Level, Have All Chocograph Inventory & Location Found) I think the Moguri Mod website is as follows: You still have to perform actions in the game before you can activate certain scripts, but most things are working for me with Moguri 7.01 installed. Most things work, but I might not have tested everything. The Moguri Mod for Final Fantasy IX on the Steam version changes many things in the code, but I have version 7.01 installed and have updated my table to compensate. It works with current version as of July 2, 2021. I released the latest version of this as a trainer in the Fearless Revolution app.








Final fantasy 8 mods nexus